Boss Characters

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Boss Characters

Postby Zattaltin » Wed Oct 16, 2013 2:00 pm

I know in the playsets we really don't do much with bosses but it would be nice to have an enemy that was rather hard to defeat. Do we have any boss type characters that might be installed at the end of a level that would give players a run for their money?
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Re: Boss Characters

Postby MightyGitis » Wed Oct 16, 2013 3:48 pm

Right now the only really hard to kill enemy I have is Maccus from Pirates. He was unlocked when I opened the main vault after getting all three pirate characters. He is a pain to kill and rewards a lot of sparks.
 
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Re: Boss Characters

Postby Mozenrath1 » Wed Oct 16, 2013 4:37 pm

The Omnidroid Tank from the Incredibles. It streams a lazer beam from its eye that sweeps across the landscape.
That thing is hard to get away from and hard to defeat. I hate when it spawns in the toybox!
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Re: Boss Characters

Postby Zattaltin » Wed Oct 16, 2013 4:44 pm

I forgot about that guy. He's a pain! Good idea
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Re: Boss Characters

Postby goofyspaceranger » Thu Oct 17, 2013 1:54 am

In DI2, it would be great if the villains could be unlocked as AI enemy NPCs, and mashed with vehicles, mounts, packs, & tools chosen by the Toy Box designer. The Enemy Generator is really a "Minion Generator". Level building needs a combination of minion mobs and big bosses. By purchasing a villain figure, it can be fun to play as the villain, but would arguably more fun to unlock the corresponding AI boss.
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Re: Boss Characters

Postby BadTurtle » Fri Oct 25, 2013 9:36 pm

I just unlocked the Goo Bot from the Toy Story in Space play set and set him up in my gladiatorial arena vs omnidroids. This Goo Bot calls up his own minions! And then he sprays them with green goo to super size them. The Goo Bot is the boss you are looking for.
 
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Re: Boss Characters

Postby Zattaltin » Fri Oct 25, 2013 9:51 pm

Good advice. Ill have to try that out.
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