Kyle and Brave Pressure Plates
Description Quite possibly the most basic switch in creativi-toys. They are activated by weight pressing them down and are not considered activated until the plate reaches the bottom of its travel. They deactivate upon removal of the weight as soon as the plate begins to travel upwards. They are only interesting because you can use townspeople, Kyln Liftable Blocks and other Non-Player items to trigger them. Also, since they take a second to activate, random walking friends or enemies are less likely to trigger them accidentally than other types of floor switches, and combat will not trigger them the way buttons can be triggered by ranged attacks etc.
Properties None
Inputs None
Outputs
Activated fires an event when the plate reaches the bottom of its travel
Deactivated fires an event as soon as the plate starts upward travel (weight is removed)
Example
you want a pressure plate to open a door
Place an Automatic Door and a pressure plate
Pressure Plate:Activated ==> Automatic Door:open
More interesting things to do:
*perform some action when the timer runs out so player has to stay on the switch for a certain amount of time
Pressure plate:activated ==> timer:start
Pressure Plate:Deactivated ==> timer:pause
Timer:Timer Expired ==> Do something
*Have a townsperson stand on the switch so the player can go off and do something else
Place a small trigger area above the switch
Trigger Area:Entered:AI:Friend ==> Townsperson:Play Looped:Stand Still - Now if the player picks up a townsperson and places them on the switch, the townsperson should stay on it, activating it.