by Gillbob316 » Tue Sep 01, 2015 4:11 am
Yeah, I made one from scratch, and it doesn't seem nearly as efficient in practice as the thread makes it sound.
I mean I have it functioning the way it should, but the orange sparks seem to dwindle pretty fast... and it's highly inefficient, so many sparks just lie to the sides wasted, you get a much bigger return if you actually move around in there, rather than if you stand still, but that kinda defeats the purpose of an automated chamber. Makes me feel like there's gotta be a better design out there... that or I'm doing something wrong. Or both.
All I can figure is maybe it's master control making all the difference. I don't actually have Master Control, so maybe the disc makes the XP orbs spawn with more regularity? Other than that I followed the design pretty much to the letter.
I then tried making a multi-tiered chamber that used ramp blocks to channel the sparks downward into the center, but it didn't really work. Too many got stuck on the slopes and cracks of the ramps. Still, I'm thinking there's gotta be a better way to get all the sparks channeled into one spot. I saw someone out there in the interwebz make mention of using like... a wind tunnel to blow them all onto you... but I have no idea how that works.