Hollywood Studios Challenge (due 2/3)

brainstorm ideas and share your toy box worlds

Re: Hollywood Studios Challenge (due 2/3)

Postby pjhaan » Wed Jan 13, 2016 12:06 pm

I verified last night that you can have a car auto drive backwards on a path.

Video on twitter.

I still have a LONG, LONG way to go...
 
rank_1000_ftb
User avatar
pjhaan
Posts: 1293
Joined: Mon Sep 09, 2013 3:53 pm
Location: Fishers, IN
Main Console: Wii U
XBL ID:
NN ID:
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby ndemrose » Wed Jan 13, 2016 6:16 pm

Hmm, I could redo my original Star Tours toy box from 1.0
Featured Toy Boxes: Save The City, Tangled Hair, Star Tours
 
rank_100_ftb
User avatar
ndemrose
Posts: 128
Joined: Sun Oct 06, 2013 5:42 pm
Location: Washington, USA
Main Console: Wii U
NN ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby Steamboat Silly » Wed Jan 13, 2016 6:28 pm

It would be cool to do the Aerosmith coaster, but it wouldn't be the same without the Aerosmith.
Support Brain Cancer Research
#Greymatters
 
rank_250
User avatar
Steamboat Silly
Posts: 454
Joined: Mon Jun 29, 2015 5:18 pm
Main Console: PS4
PSN ID:
XBL ID:
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby pjhaan » Wed Jan 13, 2016 6:32 pm

Use the music creator and metronome and do your best to recreate one song.
 
rank_1000_ftb
User avatar
pjhaan
Posts: 1293
Joined: Mon Sep 09, 2013 3:53 pm
Location: Fishers, IN
Main Console: Wii U
XBL ID:
NN ID:
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby Alvatroski » Thu Jan 21, 2016 5:56 pm

I'm working on my first Toy Box for this competition. I doubt I'll make it to the top 5 but I'll try to. Gl to y'all!!
 
rank_0
User avatar
Alvatroski
Posts: 12
Joined: Mon Jan 18, 2016 8:47 pm
Location: Spain
Main Console: Wii U
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby pjhaan » Thu Jan 21, 2016 6:55 pm

Which attraction are you working on?
 
rank_1000_ftb
User avatar
pjhaan
Posts: 1293
Joined: Mon Sep 09, 2013 3:53 pm
Location: Fishers, IN
Main Console: Wii U
XBL ID:
NN ID:
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby Alvatroski » Fri Jan 22, 2016 7:41 am

Tower of Terror, I'm afraid I'm not going to finish in time... I'll try my best to do so.
 
rank_0
User avatar
Alvatroski
Posts: 12
Joined: Mon Jan 18, 2016 8:47 pm
Location: Spain
Main Console: Wii U
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby pjhaan » Fri Jan 22, 2016 12:33 pm

I think we all have that fear...I know I do.

Just try to have fun with it.
 
rank_1000_ftb
User avatar
pjhaan
Posts: 1293
Joined: Mon Sep 09, 2013 3:53 pm
Location: Fishers, IN
Main Console: Wii U
XBL ID:
NN ID:
Disney ID:

Re: Hollywood Studios Challenge (due 2/3)

Postby DarkSpark » Sun Jan 24, 2016 1:55 pm

Couple of quick questions...

Because this is a part of the WDW Project, does anyone know if they have any regulations like with the Disneyland Project in 2.0? I originally planned for two difficulties that are accessed via a hub iNterior, with additional enemies and events for the harder difficulty, but with the DLR Project they had guidelines about having JUST the toybox for the attraction in question and what not.

Also, I have a path in my toy box that I am using as a rail slide. The problem is that when I load the toybox, it never seems to register it as a rail slide automatically. I have to use the Magic Wand or Spark to turn the rail slide option off and then on again to get it fixed. Is this a known bug, or just a random anomaly? Is there anything I should be doing that I'm not that would have this not happen?
 
rank_0
User avatar
DarkSpark
Posts: 21
Joined: Sat Jan 09, 2016 8:05 am
Location: The West Wing
Main Console: PS4
PSN ID:
Disney ID:

PreviousNext

Return to Disney Infinity toy box creations

Who is online

Users browsing this forum: No registered users and 47 guests