Carnival Games Challenge - 6/18 - 6/24/15

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Carnival Games Challenge - 6/18 - 6/24/15

Postby MightyGitis » Fri May 29, 2015 9:22 pm

"Carnival Game- Step right up and build a Toy Box of a game you’d find at a crazy carnival. Bonus points for building a scoreboard!"

DISCUSS!
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby Elmo STM » Fri May 29, 2015 10:57 pm

This should be a fun challenge
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby thebaroness89 » Fri May 29, 2015 11:04 pm

And here I already spent my carnival game toybox on Hawkeye....
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby Watusimanu » Fri May 29, 2015 11:28 pm

;) One potato two potato three potato four.... Totally doing some form of TSMM!
I'm 12 yrs old and happy to be working with you guys!
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby Infinityfan » Sat May 30, 2015 6:47 am

I'm gonna do that coconut game where you have to knock the coconuts of the stands. There'll be more around it but that's my first idea! :)
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby pjhaan » Sat May 30, 2015 4:53 pm

Throwing the ideas around with my kids. So far, we want to try Plinko, Skee Ball and the Hammer (strength test). There are a few other suggestions I have no idea how to implement:

Follow the ball (under cups)
Ring Toss
Fill the water balloon (race)
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby Sonicphoto » Sun May 31, 2015 5:24 pm

should it be one carnival game box or it can be multiple carnival games in one box? that's what im having my doubts on currently. Then again you can only have a leaderboard for one only.
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby fdanielix » Sun May 31, 2015 5:32 pm

I think it's up to you. I personally would do one.
20 Featured
Toy Boxes:

Caleb Dume: Face The Past
Curse Lift-Off
 
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Re: Carnival Games Challenge - 6/18 - 6/24/15

Postby pjhaan » Mon Jun 01, 2015 4:05 am

I started my Pachinko(aka Plinko) machine tonight. I have buttons hooked up to falling object generators to drop the balls into the machine. For some reason, when I push the buttons, some of the building blocks I placed down disappear.

Also, when I try to place the "pegs" for the falling ball to bounce off, I get a system performance error. That is really not that much in the level so I am not sure why that is happening...
 
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