and i'm taking one last stab at this. Had to delete another 1000 logic connections and come up with a new plan as logic became unstable at scale. The only way I see this getting done, as there is not enough time to redo it all, is if I scale it back dramatically
I was also getting concerned that some of the logic would not be consistent cross-platform as I was taking shortcuts to preserve memory by relying on the order of events occurring (ie with counters, target reached ALWAYS occurs before count changed, at least on xbox one - but i don't have another platform to test if that (and many similar connections) is true on PS/WiiU/PC/Ios
And not being able to control color changing in the same order without excessive extraneous logic toys and not having the ability to dynamically enable/disable pressure plates is killing me.